gameplay.json

Top-level gameplay rules that shape salary timing, spawn defaults, survival systems, and base movement.

Overview

Sections in this file include:

  • Salary interval and job salary timing.
  • Spawn defaults such as default job id.
  • Hunger and survival rules.
  • Death behavior.
  • AFK behavior.
  • Jail behavior.
  • RP name validation.
  • Movement speed values.

Movement values

Live controller dependency

Movement-related values must be consumed by live controller code to have an effect. Base walk and sprint speed are applied during player updates, but always test feel in game after changing them.

Reload

Use litherarp.gameplay_reload from the server console after editing the file outside the /config workspace.