camera.json
Third-person follow modes and the GTA-like follow tuning parameters. Smoothing is frame-rate independent and clamps large yaw steps.
Third-person follow modes
classic: sandbox-style free third-person.gtaLike: movement direction gently pulls camera yaw after a grace period.
GTA-like follow fields
| Field | Default | Description |
|---|---|---|
| minMoveSpeed | 60.0 | Movement speed before follow begins. |
| yawSpeed | 3.2 | Exponential return sharpness. Higher follows faster. |
| manualLookGraceSeconds | 1.0 | Delay after manual look input before auto-follow resumes. |
| maxYawStepDegrees | 4.0 | Max yaw change per 60 FPS frame equivalent. |
| disableWhileAiming | true | Prevents follow while aiming. |
Reload
Use litherarp.camera_reload after manual edits.